Message: previous - next
Month: April 2013

Re: [trinity-devel] Kick-off Launcher

From: "Timothy Pearson" <kb9vqf@...>
Date: Sat, 13 Apr 2013 13:12:25 -0500
> Hidey Ho Neighbors,
> Haven't been around much lately, but school is letting out soon and it
> seems progress is picking up for R14.
> Kick-Off has been causing problems on and off for my desktops since
> inception. I did quite a bit of work last year to simplify it, but now
> the hard-drive parsing (the most ugly piece of code i've seen) has
> caused problems again. This is due to a questionable amount of parsing
> doesn't seem to work correctly everwhere.
> I digress.
> A good solution would be to 1) remove kickoff since it's unlikely that
> it is used, and doesn't keep in the style of trinity and port the cool
> features of kickoff into the original kicker panel, if there are any.

I would need a list of any improvements in Kickoff that are not in Kicker.
 Copious amounts of whitespace around each widget is not considered an
improvement. ;-)  Perhaps you could gather information from list members
on why they use Kickoff vs. Kicker?

> 2) integrate tde's hw library with kickoff so isn't relying on a bad
> hack

There is quite a bit of code using the TDE HW library, so there should be
plenty of examples for you to study.  In particular, look at the hardware
devices KControl module and the tdebase kio media manager.

> I'd be willing to do both, what do you guys think?

Not sure how you could do both when in 1.) you remove a feature and in 2.)
you enhance the same feature. ;-)  Do you mean that for 1.) you would port
over the useful features to Kicker?