trinity-devel@lists.pearsoncomputing.net

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Month: March 2014

Re: [trinity-devel] K->T image rebranding: any volunteer?

From: "E. Liddell" <ejlddll@...>
Date: Thu, 20 Mar 2014 20:43:42 -0400
On Thu, 20 Mar 2014 19:33:34 -0400
Alexandre <ac586133@...> wrote:

> Re: [trinity-devel] K->T image rebranding: any volunteer?
> > 
> > > Ugh, that's a *lot* of files.  I can try to tackle them if no one else does,
> > > but it's going to take a while.

>> Nicer would be a mini how-to to edit svg(z) files. Even nicer if we eat our own dog food by using Trinity apps. 
>>The only Trinity vector graphics app I am aware (for editing, not viewing) is karbon14. I do not know what the 
>>results will be like. I'm just not a graphics person and really don't know where to start without a how-to.

karbon14 is missing basic tools for any reasonable vector manipulation.  You need Inkscape.
 
>> I am not convinced every single image instance of a K has to be converted to a T. Possibly just deleting the K 
>>will be sufficient for all but a few of the images. Yet even to do that I am ignorant of the basics without instructions.

The problem is that this isn't the sort of thing that lends itself to simple instructions, and 
in most cases a deletion won't work very well.  I just pulled four of the icons at
random, and it looks like three of them need a logo transplant and one needs a
replacement "k"--except that I don't think the font used matches anything I have, so
I'm going to have to take a standard sans font and mess around with it.  Deletion is
not a good idea for any of them--this is already a very minimalist icon set.

I might be able to lay out instructions for how to perform a logo transplant on this
particular set of icons once I have the time to create a simplified monochrome copy 
of the current logo, but it won't generalize very well--the first step is always "tweak
the logo you're going to transplant in until it looks right".

> Does it really worth it to take all that time to rework all of these pictures, for an icon theme that is probably not used at all, 
>or next to not used? For me, even Crystal SVG is badly outdated. TDE does not even use the latest version of it, being stuck in 2005.
> Plus, then they'll need to be converted to png, for 16, 24, 32, 48, 64, 128 pixels sizes.

There's a mass-export tool for the PNGs, once we have the SVG.  That isn't a problem.

E. Liddell