trinity-devel@lists.pearsoncomputing.net

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Month: April 2014

Re: [trinity-devel] Build failures

From: "Timothy Pearson" <kb9vqf@...>
Date: Tue, 29 Apr 2014 15:08:57 -0500
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> On Mon April 28 2014 10:07:59 pm Timothy Pearson wrote:
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>>
>> > On Sat April 26 2014 1:55:50 pm Darrell wrote:
>> >> On Sat April 26 2014 11:30:20 am Darrell wrote:
>> >> > > I built both from the current git tree less than three days ago
>> and
>> >> no
>> >> > > problems.
>> >> > >
>> >> > > Note 1: I am building tdegames with disabled parallel building.
>> >> >
>> >> > NUMJOBS=-j1 makes no difference. Same failure.
>> >>
>> >> The tail end of the build log with NUMJOBS=-j1:
>> >
>> > I have been trying for the past few hours to submit a bug report for
>> this.
>> > The bugzilla doesn't respond. So here is a full build log:
>> >
>> > http://humanreadable.nfshost.com/misc/trinity-tdegames-pre_R14.0.0-i586-14.0_32_git_3992_1-build.log
>>
>> Ah, so you were the one tripping my automated firewall defenses. ;-)
>> Should be fixed now, sorry about the failure.
>
> Doesn't matter --- I am dead in the water with testing until I resolve
> these build failures.
>
> Darrell

Understood.  Are you compiling tdegames with hidden symbols enabled?

Thanks!

Tim
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