Message: previous - next
Month: February 2016

Re: [trinity-devel] TDE Powersave -- some clarification needed (not only in my mind -- in the docs too)

From: Thomas Maus <thomas.maus@...>
Date: Thu, 25 Feb 2016 19:35:24 +0100
On Donnerstag, 25. Februar 2016, 10:22:22 wrote Calvin Morrison:
> state: Suspend-To-Idle
> ACPI state: S0
> Label: "freeze"
> This state is a generic, pure software, light-weight, system sleep state.
> It allows more energy to be saved relative to runtime idle by freezing user
> space and putting all I/O devices into low-power states (possibly
> lower-power than available at run time), such that the processors can
> spend more time in their idle states.
> This state can be used for platforms without Power-On Suspend/Suspend-to-RAM
> support, or it can be used in addition to Suspend-to-RAM (memory sleep) to
> provide reduced resume latency.  It is always supported.

Thanks for this clarification!

Where in the source (and how) could I've found that (trying to learn to find my 
way around myself, at least a little bit ...)

To avoid a possible misunderstanding by the flurry of bug reports I produce at 
the moment: I'm just making the "Grand Tour" through TDE, taking note of all 
rough edges. Please take the flood of critic reports as sign of care and 
appreciation of the project.

I will then raise a bug report concerning the documentation (which I could 
perform in english and german, given some guidance) and an improvement request 
concerning Suspend2Both ...