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Month: March 2016

Re: [trinity-devel] [Patch] tdegames: initial cmake conversion

From: Slávek Banko <slavek.banko@...>
Date: Mon, 14 Mar 2016 16:33:16 +0100
Dne po 14. března 2016 Fat-Zer napsal(a):
> 2016-03-14 6:35 GMT+03:00 Slávek Banko <slavek.banko@...>:
> > On Thursday 25 of February 2016 04:27:55 Fat-Zer wrote:
> >> subj;
> >> Build files are mostly identical but usability test are required.
> >
> > I'm a little confused. Although in libraries have given
> > version 3.0.2, when building using automake libraries are created with
> > version 1.2.0! It is not clear to me what causes 3.0.2 => 1.2.0. Hovewer,
> > during build along with a patch for cmake conversion libraries are
> > created with version 3.0.2. This causes an unexpected change in version
> > number of libraries.
> >
> > We should change the version in the cmake patch to 1.2.0?
> I believe there is some bug in the autotools because
> contains "-version-info 3:0:2"; I've got no idea where 1.2.0 may show
> up from...

I traced that it's not a bug in autotools, but that there are two different 

-version-info current[:revision[:age]]

If output-file is a libtool library, use interface version information 
current, revision, and age to build it (see Versioning). Do not use this flag 
to specify package release information, rather see the -release flag. 

-version-number major[:minor[:revision]]

If output-file is a libtool library, compute interface version information so 
that the resulting library uses the specified major, minor and revision 
numbers. This is designed to permit libtool to be used with existing projects 
where identical version numbers are already used across operating systems. 
New projects should use the -version-info flag instead.


When instead of -version-info 3:0:2 is used -version-number 3:0:2, the library 
gets the expected ouptut file:

Automake option -version-info is obviously something else than VERSION for 
cmake build. I think that's not a good idea to change the version number of 
the libraries, when there is no reason to do so. I therefore propose to 
change the in cmake files VERSION to 1.2.0.

What is your opinion?