trinity-devel@lists.pearsoncomputing.net

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Month: March 2016

Re: [trinity-devel] Help porting KDE3 app to trinity

From: Michele Calgaro <michele.calgaro@...>
Date: Tue, 15 Mar 2016 09:37:27 +0100
On 03/11/2016 05:40 PM, Russell Brown wrote:
> 
> Hi Sl�vek,
> 
> Thanks for the response.
> 
> Quoth Sl�vek Banko.....
>> Dne p? 11. b?ezna 2016 Russell Brown napsal(a):
>>> I'm trying to migrate our systems to a 'pure' TDE 14 environment on
>>> Debian Jessie (previously used Wheezy with a TDE and KDE3 mix) and
>>> having real problems porting an old KDE3.5 application (it's a modified
>>> version of kconsole that's needed to run some of our legacy stuff).
>>
>> Unfortunately, the procedure is not yet listed on the wiki. However, for 
>> applications that use automake procedure is roughly as follows:
>>
>> 1) Remove the original 'admin' folder
>> 2) Use script experimental/qt3-tqt3/convert_existing_qt3_app_to_tqt3
>> 3) Use script experimental/kde-tde/convert_existing_kde3_app_to_tde
>> 4) Add new 'admin' folder from the main/common/admin
>> 5) Try to build the application and resolve problems that occur :)
>>
>> What application do you want to port?
>> If you want, use my private email address...
> 
> As I said in my posting to the list, it's a modified copy of konsole
> renamed to klt.
> 
> I tried your suggestions above but a) convert_existing_kde3_app_to_tde
> seems to be looking for specific applications and b) even after running
> this, configure fails with Qt headers not found.
> 
> Previously I'd tried adding:
> 
> CFLAGS=-I/usr/include/tqt
> CXXFLAGS=-I/usr/include/tqt
> 
> to configure.in.in and copying the admin folder from
> tdebase-trinity-14.0.3/admin then:
> 
> make -f Makefile.cvs
> 
> (all as suggested here:
> http://comments.gmane.org/gmane.comp.desktop.trinity.devel/1938)
> 
> The configure says it's worked but the make fails with:
> 
>> Making all in klt
>> make[2]: Entering directory '/usr/tract/csrc/klt/klt'
>> /bin/bash ../libtool  --tag=CXX   --mode=compile g++ -DHAVE_CONFIG_H -I.  -I.. -I. -I/opt/trinity/include -I/usr/share/tqt3/include -I. -include tqt.h   -DQT_THREAD_SUPPORT  -D_REENTRANT  -I/usr/include/tqt -MT TEPty.lo -MD -MP -MF .deps/TEPty.Tpo -c -o TEPty.lo TEPty.cpp
>> ../libtool: line 2083: TEPty.cpp: command not found
>> libtool: compile:  g++ -DHAVE_CONFIG_H -I. -I.. -I.  -I/opt/trinity/include -I/usr/share/tqt3/include -I. -include tqt.h -DQT_THREAD_SUPPORT -D_REENTRANT -I/usr/include/tqt -MT TEPty.lo -MD -MP -MF .deps/TEPty.Tpo -c ""  -fPIC -DPIC -o .libs/TEPty.o
>> g++: error: : No such file or directory
> 
> 
> I've taken the liberty of attaching a tgz of the application.  Perhaps
> you can see what's going wrong?
> 

Russell,
since you are building for Jessie, it would be more advisable to build the package in the Debian way, instead of doing
"manually". I would suggest to proceed like this:
1) convert your current klt code to TDE as previously described.
2) copy Konsole from tdebase in a new folder, still in tdebase. For example klt, as per your application name
3) compare the converted code with the konsole copy. Only transfer the required changes, without all the additional files
4) add klt to the CMakeLists.txt file and "convert" the debian/konsole-trinity.* files in debian/klt-trinity files
5) add klt package to debian/control
6) build the whole tdebase in the debian way

Let me know if you have any progress.

By the way, what are the differences with the current Konsole? If something is interesting, we may decide to add it to
the "official" Konsole.
Cheers
  Michele



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