trinity-devel@lists.pearsoncomputing.net

Message: previous - next
Month: February 2012

Re: [trinity-devel] twin modifications

From: Ilya Chernykh <anixxsus@...>
Date: Mon, 13 Feb 2012 23:55:14 +0400
On Tuesday 14 February 2012 00:52:19 Timothy Pearson wrote:

> > http://storage3.static.itmages.ru/i/12/0214/h_1329165438_7516085_4b941fd1da.png
> >
> > And this is how the shadows look like:
> >
> > http://storage9.static.itmages.ru/i/12/0214/h_1329165743_2170554_d5f80f5a0b.png
> 
> Yep, those are the kompmgr composited shadows, which are present in TDE
> and are the ones I want to keep.  The other shadows in question are not
> composited and are very glitchy as a result.

No. These shadows are not those present in TDE. TDE currently uses the shadows introduced 
by the cited above Chakra patch. The shadows on this screenshot are the original kwin shadows.