Message: previous - next
Month: February 2012

Re: [trinity-devel] Mouse buttons and terminology

From: Calvin Morrison <mutantturkey@...>
Date: Mon, 13 Feb 2012 23:30:23 -0500
On 13 February 2012 23:04, David C. Rankin
<drankinatty@...> wrote:
> On 02/08/2012 10:23 PM, Darrell Anderson wrote:
>> The best I have conceived is "primary" and "secondary" buttons. Yet I realize some people might find those terms confusing too.
> Primary and secondary work. Click, depress? 'Select' is what the mouse does to
> an object, not really what you do to the mouse.. From the technical writing
> standpoint it is almost useful to have an intro or synopsis at the beginning.
> Something along the lines of.
> The following reference will use the terms X, Y, Z to refer to the mouse buttons
> which control axis-1, axis-2, ... On a typical right-hand mouse configuration
> the left-button is primary, the right-button is secondary, etc..
> What you will run up against are the non-technical terms frequently used in
> mouse operations, i.e. click, shift-click, click & hold, click & drag,
> right-click, etc.. There is just no easy off-the-shelf set of terms that
> properly refer to that.
> Good luck Darrell, glad you're on it :)
> --
> David C. Rankin, J.D.,P.E.

My thoughts are this:

Primary & Secondary instead of right/left ( people have different
setups) and 3rd button as well.

Click = physical action