Message: previous - next
Month: April 2012

Re: [trinity-devel] Editing MNG files

From: Darrell Anderson <humanreadable@...>
Date: Thu, 5 Apr 2012 09:03:09 -0700 (PDT)
> In tdebase/kicker/data/kickoff, are
> image files that need branding updates:
> kmenu_active.png
> kmenu_basic.mng
> kmenu_flipped.mng
> kmenu_vertical.mng
> I updated kmenu_active.png (GIT hash
> d4e6607ad6a9bfc49f4dfeced379c136704714b1), but the other
> three are animated (MNG) files that I can't perform mere
> touch up with kolourpaint. To my knowledge no TDE apps
> support MNG editing (viewing yes, editing no).
> The only app I find for that is GIMP and I won't go there.
> Would somebody with some MNG skills look at updating those
> three MNG images?
> To update the logo, you should be able to grab the same from
> the kmenu_active.png I uploaded to GIT.

Calvin, what is the status of this?

* Should I delete the two mng files that are not referenced or used anywhere in the code?

* What is the status of the one mng file that is referenced in the code?