trinity-devel@lists.pearsoncomputing.net

Message: previous - next
Month: June 2012

Re: [trinity-devel] twin4 (game)

From: "David C. Rankin" <drankinatty@...>
Date: Wed, 06 Jun 2012 15:19:49 -0500
On 06/03/2012 11:10 PM, David C. Rankin wrote:
> On 06/03/2012 09:07 AM, Darrell Anderson wrote:
>>> After I return, I'll build and test and see if twin4 is
>>> behaving and report back.
>>
>> Thanks!
>>
>>> Any word on the kwrite/kate gcc 47 bug yet? I'm
>>> basically in a holding pattern. I'm also trying to determine what arch moving to
>>> systemd is going to do to trinity on Arch. I'll ask under a separate post....
>>
>> I haven't tested in several weeks. :-(
>>
>> Is this the same bug?:
>>
>> http://bugs.pearsoncomputing.net/show_bug.cgi?id=979
>>
>> Darrell
>>
>>

Darrell,

  I can start the game, and File->New Game, but that is about it. Then the game
just sits there. If I misconfigure the game (i.e. player 2 plays with mouse,
player 1 plays with computer), then when I (player 1) click on the game -- I
don't get all the messages like "Hold your horses.." "The other player hasn't
gone" "etc..."

  It kind of seems like the player 1/player 2 roles are backwards in the game.
Like somebody started a loop at 1 instead of 0 :p

  Screenshot:

http://www.3111skyline.com/dl/dt/trinity/ss/twin4.jpg

  I also have all packages built and current now - so I can test again. (kwrite
still craters, but the remainder seems to work well)

-- 
David C. Rankin, J.D.,P.E.