On 06/03/2012 11:10 PM, David C. Rankin wrote: > On 06/03/2012 09:07 AM, Darrell Anderson wrote: >>> After I return, I'll build and test and see if twin4 is >>> behaving and report back. >> >> Thanks! >> >>> Any word on the kwrite/kate gcc 47 bug yet? I'm >>> basically in a holding pattern. I'm also trying to determine what arch moving to >>> systemd is going to do to trinity on Arch. I'll ask under a separate post.... >> >> I haven't tested in several weeks. :-( >> >> Is this the same bug?: >> >> http://bugs.pearsoncomputing.net/show_bug.cgi?id=979 >> >> Darrell >> >> Darrell, I can start the game, and File->New Game, but that is about it. Then the game just sits there. If I misconfigure the game (i.e. player 2 plays with mouse, player 1 plays with computer), then when I (player 1) click on the game -- I don't get all the messages like "Hold your horses.." "The other player hasn't gone" "etc..." It kind of seems like the player 1/player 2 roles are backwards in the game. Like somebody started a loop at 1 instead of 0 :p Screenshot: http://www.3111skyline.com/dl/dt/trinity/ss/twin4.jpg I also have all packages built and current now - so I can test again. (kwrite still craters, but the remainder seems to work well) -- David C. Rankin, J.D.,P.E.