Message: previous - next
Month: June 2012

Re: [trinity-devel] svg - artifact issue

From: "David C. Rankin" <drankinatty@...>
Date: Fri, 15 Jun 2012 18:38:08 -0500
On 06/13/2012 04:27 PM, E. Liddell wrote:
> In the case of this particular sample SVG, I think I do know what's going on, and
> it's an Inkscape bug/unfeature, not anything to do with Trinity.
> Specifically, the portion of the SVG standard which deals with multiline text was
> changed fairly late in the draft process, and Inkscape implements a version from
> one of the earlier drafts rather than what made it into the standard.  Therefore,
> Inkscape's handling of flowed text is technically incorrect, and if you save a
> file as "Inkscape SVG" there may be problems with some text.  (There's a
> second set of save options for something like "Plain SVG" or "Standard SVG"
> which should be used for images containing text, or convert text to object before
> exporting the file if it's going to be opened in something other than Inkscape.)

Ah hah! We do have a svg expert among us :)

Seriously, I've tried both inkscape and plain svg saves (I default to saving as
"plain svg" just to be safe now) I haven't tried the text-to-object export yet,
so that is something else to try.

Great discussion E. I had no idea what the difference was between the various
save options (still don't really understand it technically, but I do now
understand the distinction)

(and the FAQ below it) explain the distinction. It's VHS and Beta all over
again, but it doesn't explain the go.svg issue as E pointed out.

David C. Rankin, J.D.,P.E.