Hi Tim & All, On Saturday 06 April 2013 03:59:48 Timothy Pearson wrote: > Hi all, > > After discussions with the core development team, I have realised > that I owe everybody a long overdue update regarding Trinity. > > I apologise for the relatively long term silence on these mailing > lists. Like most people, I have to work in order to keep the lights > on and the servers humming, and these commitments have taken time > away from TDE. In particular over the past several months I have not > had any spare time to dedicate to TDE, which is why most development > (other than Slavek's tireless patching) had appeared to grind to a > halt. > > The good news is that the work which had been taking most of my time > is now easing up. I am currently diving into the bugtracker and am > currently focused on getting R14.0.0 stabilized and ready to ship. > > Thanks to several other dedicated individuals involved in the Trinity > project, progress has continued while I was away. R14.0.0 is looking > good overall, and the R14.0.0 road map and long term TDE road maps > have been updated on the Etherpad to more accurately reflect our > goals. > > Despite my absence I am encouraged that TDE will continue to move > forward. > > After some discussions with the core developers of TDE, I have begun > to realise that the project's top priority from now on needs to be > resolving bug reports. Other work will continue, including > enhancements and feature requests, but bug quashing will need to > remain a top priority to ensure TDE's survival and success. > > Secondly, Trinity has much in common with other "secondary" desktop > environments. We never will have the developer power or userbase of > KDE, GNOME, or Unity, but like our cousin "secondary" desktops, TDE > has a vtal role to play in the free/libre software world. We should > strive for excellence within our particular software design model, > and not worry so much about what the Big Three desktops are doing at > any given instant. > > My motivation for using and developing Trinity is to create a desktop > that functions the way I think it should function. How people believe > a desktop should function varies widely and this is why so many > exist, along with many window managers. The Trinity philosophy does > not embrace certain popular elements now available in other desktops, > and those elements are unlikely to ever become a part of Trinity. > That kind of focus is neither "bad" nor "good." We live in a large, > varied world and there is plenty of room for all of these varying > opinions and designs. This is also part of the method why free/libre > software will succeed in the long run: by encouraging choice and > freedom of opinions. > > Continuing Trinity is not about "us" versus "them"; instead, we are > simply exercising our freedom of choice by improving our software as > we see fit. Nothing more, nothing less. > > Thank you so much for being patient the past several months. I know > it was difficult for many of you, but rest assured that work on TDE > will pick up again, especially with your continuing support! > > Timothy Pearson > Trinity Desktop Project Seconded: I would like to add my thanks to all those developers for their good work. They are achieving things that I am not able or skilled enough to assist with. My gratitude to them is well deserved. Thanks guys ! -- Best Regards: Baron