trinity-devel@lists.pearsoncomputing.net

Message: previous - next
Month: February 2014

Re: [trinity-devel] undefined symbols in all builds

From: "David C. Rankin" <drankinatty@...>
Date: Mon, 10 Feb 2014 13:50:46 -0600
On 02/10/2014 01:35 PM, Darrell Anderson wrote:
> According to how this game seems to play I should next do this:
> 
> ============================================
> -void Editor::doChangeInterval()
> +Q_EXPORT void Editor::doChangeInterval()
> ============================================
> 
> 
> At this point I give up.
> 

I'm going to hunt around, but it just seems like something broke your
libcppeditor.so. Hold on, I'll google a bit. I need to understand this error a
bit better.

-- 
David C. Rankin, J.D.,P.E.