trinity-devel@lists.pearsoncomputing.net

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Month: February 2014

Re: [trinity-devel] Latest Build broke ALSA sound (play works - aplay screaches)

From: "David C. Rankin" <drankinatty@...>
Date: Tue, 11 Feb 2014 02:14:02 -0600
On 02/11/2014 01:29 AM, Sl�vek Banko wrote:
>>   The only difference in the build this time regarding arts or
>> > tdemultimedia was that I built arts with WITH_GCC_VISIBILITY=ON.
                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>> >
>> >    cmake ${srcdir}/arts/ \
>> >       -DCMAKE_INSTALL_PREFIX=${TDEDIR} \
>> >       -DWITH_GCC_VISIBILITY=ON \
>> >      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>> >       -DCMAKE_BUILD_TYPE=Release
>> >
>> >   I do NOT think this was a good idea. For some reason, I don't think the
>> > code (or the cmake build) is fully checked/ready for enabling this
>> > explicitly in all cases. I'll test without the option and report back.
> It's been mentioned earlier here: not a good idea to build tdemultimedia using 
> cmake. Port tdemultimedia to cmake is very incomplete - do not use it.

See above --> I built "arts" with cmake, I build tdemultimedia with autotools :)

Any other ideas?

-- 
David C. Rankin, J.D.,P.E.