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Month: November 2014

Re: [trinity-devel] New TDE logo idea proposal

From: "E. Liddell" <ejlddll@...>
Date: Mon, 10 Nov 2014 07:07:28 -0500
On Sun, 9 Nov 2014 18:35:04 -0600
"Timothy Pearson" <kb9vqf@...> wrote:

> Hash: SHA224
> > Hi,
> >
> > I made a new TDE logo, just to see what it could be, so I want to have
> > your impressions on it.
> > I used as a base the aKregator icon from the KFaenza icon theme. I remove
> > the logo in the middle and replaced it by TDE base logo, from the moon svg
> > background. I used cooler blue color gradient than the original to replace
> > the orange of the aKregator logo.
> >
> > Tell me what you think! Thank you!
> > -Alexandre
> It seems a little garish and "Apple-like" to me.  What do others think?

I don't think "garish" is the word.  "Flat" is closer to how I'd express it.

The old logo displays a certain amount of skeuomorphism--it's set up to
make it look like we're looking at a reflective surface.  Alexandre's
candidate logo has a plain gradient background and makes no attempt
to look like anything but a chunk of pixels.  It has no depth, no suggestion
of being made of a real-world material (unless you count the drop shadow).

"Flat" is currently the fashion in user-interface design, but I don't like it
and I see no reason to pursue the trend (although we could consider offering
an *alternative* icon set, widget style, and window decoration style using
a flat aesthetic, to attract users who *do* like that style).

The logo icon in particular suffers from an additional problem--the gradient's
too light at the top, and doesn't offer enough contrast with the logo proper.
Fixing that wouldn't be enough to make me like it better than the old one,

E. Liddell