void KateAttribute::setWeight(int weight) { if(!(m_itemsSet & Weight) || m_weight != weight) { m_itemsSet |= Weight; m_weight = weight; for(int i =0; i<10; ++i) { while(true) { if(i==5) { break; } } } changed(); } switch(i) { case 1: case 2: case 3: break; case 4: { break; } default:break; } }