Message: previous - next
Month: April 2011

Re: [trinity-devel] kdegraphics CMake Status

From: Calvin Morrison <mutantturkey@...>
Date: Fri, 29 Apr 2011 23:58:22 -0400
> "Baho and David haven't grasped the concept of portability so I don't have
> it working."
> The Build system i have (the Makefile and the bash script) was designed to
> build trinity from a constantly changing svn.
> If you use the entire build system to create the binary packages it will
> work and create a installable TDE.
> It is what I am currently using now.
> I installed a clean i686 arch install added wireless, alsa, xorg and the dev
> tools.  Then built and installed trinity.
> It is not complete but provides a usable TDE.
> I am waiting for the cmake port to finish.
> When trinity releases 3.5.13 as complete I will have the PKBUILD scripts use
> the source tarballs to build it entirely as what is done currently in Arch.

Baho, No I understand,

Using SVN is actually fine, I prefer it and need to use the svn repos.
I was referring to the Make file and build scripts. basically
following the PKGBUILD guidelines and rules, you should be able to
just run makepkg and it should work, without any other script. I
understand you like to automate it, have a chroot and such, etc. but
all the packages should be independant of any system of automation.


Yes I'll tar up what I have currently and send it over to you immediately.

Sorry I haven't made progress,
Calvin Morrison