trinity-devel@lists.pearsoncomputing.net

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Month: March 2012

Re: [trinity-devel] [SOLVED] Re: [trinity-devel] tdebase cmake Failure: CMake Error at konqueror/sidebar/cmake_install.cmake:56

From: "Timothy Pearson" <kb9vqf@...>
Date: Sun, 4 Mar 2012 14:31:48 -0600
> On 03/04/2012 02:14 PM, Timothy Pearson wrote:
>> That would definitely explain it.  I have found CMake to be very, very
>> reliable compared to Autotools (though this may just be due to the
>> quality
>> of the work that Serghei did :-)), and usually problems that show up in
>> the CMake builds are due to code problems or operator error. ;-)
>>
>> Tim
>
> I have been absolutely amazed at how brilliantly TDE is building. After
> going
> through the pain of transferring all the build scripts to use TQt3 and
> picking
> through all the patches.tar.bz2 files to eliminate unneeded patches, TDE
> is
> building great. I can't wait to actually load it on a box and try it :)
>
> The challenge will be finishing the cmake conversion for the applications
> and
> other packages so that all apps, addons, plugins, styles, decorations,
> etc.. are
> building as well. It will just take time, but it is coming along.
>
> It would be great to get to a point where the major transitions (eg: from
> Qt to
> TQt, etc..) is done and troubleshot -- to spend 30 days under a
> code-freeze and
> just work on getting all the applications, addons, etc.. building. Those
> little
> 'niceties' are what has always make kde3 stand out as a desktop. It will
> do the
> same for TDE as well.

This is part of the plan already. :-)  I envision at least part of that to
be a soft freeze, where any bugs found during the freeze can be patched,
but nothing else can be touched.

Also, I hope that once everything is building again on TQt3 (which should
be very quickly) , the other developers here will start looking at the
bugtracker again and send in more patches. ;-)

Tim