trinity-devel@lists.pearsoncomputing.net

Message: previous - next
Month: April 2012

Re: [trinity-devel] Why do we support mlt?

From: "David C. Rankin" <drankinatty@...>
Date: Tue, 03 Apr 2012 14:45:20 -0500
On 04/03/2012 02:43 PM, David C. Rankin wrote:
> On 04/02/2012 09:49 PM, Darrell Anderson wrote:
>> I can't find any apps that depend upon mlt. Is mlt something we want to
>> maintain?
>>
>> Darrell
>
> mlt++ :)
>
> MLT = Media Lovin' Toolkit
>
> Seriously - I don't know. I just built the thing because it was part of the
> GIT tree that should either be working, or fixed or nuked. A rendering engine
> is a good thing as long as something uses it. IMHO, cinelerra is the only
> non-liner editor to use (kino is great for rough cuts).
>
> Since it builds, I don't see any reason to nuke it. The project is still active:
>
> http://www.mltframework.org/twiki/bin/view/MLT/
>
> and seems to be fairly rich in features:
>
> http://www.mltframework.org/twiki/bin/view/MLT/Features
>
> The big concern would be how current is the stuff in the GIT tre. According to
> the GIT tree it is version 0.2.5 WHICH WAS RELEASED IN 2007!!!
>
> THERE HAVE BEEN --> 24 <-- RELEASES SINCE THAT TIME. If this is accurate - the
> we need to either update the source to version 0.7.8, See:
>
> http://sourceforge.net/projects/mlt/files/mlt/
>
> Direct download:
>
> http://downloads.sourceforge.net/project/mlt/mlt/mlt-0.7.8.tar.gz
>
> I just built mlt 0.7.8 on tqt3 from git and it worked fine. The code should be
> uploaded to git.
>
> TDE == NO OLD CODE!!
>
>

The new mlt package is also a split package on arch:

   mlt-0.7.8-1-i686.pkg.tar.xz
   mlt-python-bindings-0.7.8-1-i686.pkg.tar.xz

I say update the code in GIT to current 0.7.8.

-- 
David C. Rankin, J.D.,P.E.