Message: previous - next
Month: June 2012

Re: [trinity-devel] Updating svgz images

From: Darrell Anderson <humanreadable@...>
Date: Wed, 6 Jun 2012 12:59:08 -0700 (PDT)
> As for "eating our own dog food" . . . we've obviously got
> svg display capabilities in there somewhere, or we wouldn't be able to
> use these iconsin the first place.  Does anyone have any idea how to
> hook that into KView[1],so that we can view svg/svgz in a Trinity application?
> Is this something we should file a bug/RFE for?
> [1]TView? I must admit that I haven't been keeping proper
> track, with packaging still stalled here.

Neither kview nor kuickshow display svgz files. Nor do showfoto (digikam), chalk, or kolourpaint. However, those latter three only support bitmap images. I would think the two viewers should handle any image file.

Gwenview and karbon14 support svg files. Karbon14 is actually an editor, but distorts the svg image when opening. At least, your svgz got distorted/stretched. I am unfamiliar with using graphical apps and perhaps I don't have something set correctly.

Gwenview has a conversion plugin that seems to work well, but I never figured out how to convert your svgz to 128x128 png size.

If you have time and interest, would you tinker a bit with karbon14 and svg files? Likewise with gwenview converting svgz to png 128x128? If the problem is between my ears then all the better. If not then I will file a bug report. I need somebody familiar with these things to provide a proper evaulation. :-)

I agree both kview and kuickshow should display svg(z) files. I'll open an enhancement request for that, although I'm tempted to file that as a bug. Possibly we can grab the svg code from gwenview and import to kview and kuickshow.