Message: previous - next
Month: March 2016

Re: [trinity-devel] Re: TDE new logo proposal?? (was Re: [trinity-devel] Visual facelifting proposals)

From: "E. Liddell" <ejlddll@...>
Date: Sun, 6 Mar 2016 17:29:03 -0500
On Thu, 3 Mar 2016 14:47:21 +0000
Lisi Reisz <lisi.reisz@...> wrote:

> On Thursday 03 March 2016 12:15:29 Michele Calgaro wrote:
> > I think though we should move away from the "gear" concept if we are going
> > to change our logo.
> I would sort of agree. But I rather like some of the combinations, and our 
> roots are part of our attraction, so it is in some ways nice to be reminded.  
> I would also personally prefer to stay away from anything that reminds me, 
> however remotely and unjustifiably, of the swastika.  I know that it is an 
> ancient symbol, I know that it is in fact the symbol of light, I know that it 
> was the wrong way round, I know it had four arms etc. etc.  But I don't like 
> being reminded of it.  (The one in the top right corner).
> My husband (my resident guinea pig) particularly liked the tree and the one 
> under it.  I particularly like the one under the tree.  Interestingly enough, 
> my husband disliked the ones with gears on aesthetic grounds!!  But I also 
> liked the one at the far left of the bottom row.  Not as much as the T with 
> the triskele.  That is really nice and very "suitable" IMHO.

Taking into account these and other comments, I've cut my original
set of twelve down to five and performed a few revisions.

1. Triquetra/gear interlace:  no changes.
2. Triskele-T:  thickened the triskele for better visibility at small sizes.
3. Tree-nity:  added more branches and leaves, for a healthier-looking tree. ;)
4. Triquetra + small gear:  swapped colours
5. Triquetra over gear:  made the triquetra larger.

Top row is the original logos from the first draft, second row is the 
modifications, third row is an attempt at the modifications as CrystalSVG-
style menu buttons, fourth row is the original-original (KDE3 K button,
easier to find on my machine than the T button) for comparison purposes.

Some of them still need a little more work (widening some lines more,
possibly larger leaves on the tree-nity, more thought given to colours and
gradients, and a good manual node cull), but I'm running out of weekend. ;)

E. Liddell