Message: previous - next
Month: March 2016

Re: [trinity-devel] [Patch] tdegames: initial cmake conversion

From: Slávek Banko <slavek.banko@...>
Date: Mon, 14 Mar 2016 04:35:37 +0100
On Thursday 25 of February 2016 04:27:55 Fat-Zer wrote:
> subj;
> Build files are mostly identical but usability test are required.

I'm a little confused. Although in libraries have given version 
3.0.2, when building using automake libraries are created with version 1.2.0! 
It is not clear to me what causes 3.0.2 => 1.2.0. Hovewer, during build along 
with a patch for cmake conversion libraries are created with version 3.0.2. 
This causes an unexpected change in version number of libraries.

We should change the version in the cmake patch to 1.2.0?