trinity-devel@lists.pearsoncomputing.net

Message: previous - next
Month: March 2016

Re: [trinity-devel] [Patch] tdegames: initial cmake conversion

From: Fat-Zer <fatzer2@...>
Date: Mon, 14 Mar 2016 14:35:43 +0300
2016-03-14 6:35 GMT+03:00 Sl�vek Banko <slavek.banko@...>:
> On Thursday 25 of February 2016 04:27:55 Fat-Zer wrote:
>> subj;
>> Build files are mostly identical but usability test are required.
>
> I'm a little confused. Although in Makefile.am libraries have given version
> 3.0.2, when building using automake libraries are created with version 1.2.0!
> It is not clear to me what causes 3.0.2 => 1.2.0. Hovewer, during build along
> with a patch for cmake conversion libraries are created with version 3.0.2.
> This causes an unexpected change in version number of libraries.
>
> We should change the version in the cmake patch to 1.2.0?
>
I believe there is some bug in the autotools because Makefiles.am
contains "-version-info 3:0:2"; I've got no idea where 1.2.0 may show
up from...